Let us take the guesswork out of when and how to use transitions between your scenes.

Types of Transitions

Cut - the speedy one ****

A cut is the most basic transition, providing an instant switch from one scene to another. It's straightforward, making it well-suited for fast-paced, informative content. In Synthesia, a cut is the default transition between scenes.

A cut transition

A cut transition

Fade - the dramatic one

These transitions gradually blend one scene into another, fading through black, white, or directly into the next scene. They are frequently used to indicate the start or conclusion of a sequence. Additionally, they can convey the passage of time or a shift in mood. (See them all here)

A fade to black transition

A fade to black transition

Wipe/Push/Slide - the direction ones

A new scene "wipes, pushes, or slides" the old one off the screen. These transitions typically signify connected ideas or movement. However, when used skillfully, they can also be paired with animations for a dramatic visual effect. (See them all here)

A push left transition

A push left transition

<aside> ⚠️ Applying the same transition to all your scenes can make the effect feel repetitive, tedious or distracting - especially with fades or wipes/pushes/slides. Carefully consider why you’re picking the transition and what it is you’re trying to convey with it.

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Momentum, Connection, Direction - Choose Well

Momentum - cut is fast, fade is slow

Different transitions can portray time in various ways. Specifically, cuts can convey quickness and urgency, and fades can convey a slowing of time or reflection.

Connection - different section = different transition

Applying the same transition to a series of scenes visually indicates to the viewer that these elements are linked. Align the transitions between scenes to group related ideas together.

Direction - read like a book or scroll like an app

The direction of your transition has implications! It guides your viewer through space visually.

<aside> ⚠️ Movement requires a reason - repeated movement can be disorienting. Ensure you're adding these effects with a clear purpose.

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Ready to put this to good use?